I’m very new to 3D modeling and Blender, by very new I mean started maybe 2-3 hours ago. I was watching a youtube series from the account “Blender Guru” and on the 2nd part of this doughnut tutorial I learned about adding modifiers to my object (a torus). The modifiers I added were called a “Subdivision Surface” and “Wave”.
The problem is that when I go above a View of 3 in the subdivisions the fps drops drastically. At 3 it stays steady at 24fps, then at 4 it drops to around 10fps, then at 5 I see it around 2fps. Is this normal? I have a fairly new desktop PC I will post the specs below.
Operating System: Windows 10 Pro 64bit
Processor: Intel i7 7700k
RAM: 32 GB
Graphics Card: Nvidia Geforce 1070ti
Storage: Samsung 500gb SSD, and a 2TB hybrid disk drive
Blender is installed on the Solid State Drive.
It might just me being new and not understanding how sensitive Subdivision Surface is, but my gut tells me the problem isn’t how I am treating the program, but how the program is set up/how my graphics card and CPU are interacting with the program. I wanted to know if anyone had any idea how to resolve this issue or if it’s normal for it to be this way.
Thank you for your time, I tried searching for people with the same problem, but I was unable to find a solution (maybe it was there, but I didn’t see it or understand it)
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