I am very new to Blender, and currently self-learning through some Youtube tutorials uploaded by very very nice people. Though, I am struggling at the ‘bake’ stage of the liquid simulation.
I dont understand how the baked domain could turn out like this:
It was suppose to be all inside the cup, but I had no idea how it stretched out in a straight line to the left. Below are my settings for your reference:
Would be really great if someone could help out… Not sure where I had gone wrong. Tried putting up the resolution but still doesn’t work properly.