I have a few questions regarding making faces between objects.
Lets say you have a cylinder and a sphere. You half the sphere so that you can join it to the end of the cylinder. You select both objects and press Ctrl J. Is there a quicker way of creating faces between the objects, other than selecting 4 vertices at a time and pressing Ctrl F?
You half a sphere, is there a way to create a face over the open part of the sphere?
Thats basically all my questions.
Iām just surprised there is not an easier way of making faces.
In object mode you select your model which is made from a bezier curve and press ALT + C then you convert it to a mesh. I had the same problem not so long ago.
If Iām understanding this scenario rightly, if you select all those lovely columns and then press Ctrl + Shift + A, you can make the Dupliframes ārealā.
This means that they will now be mesh.
Then you can delete the bezier curve altogether without impact.