problem with mesh (glued) when possing my character.

hello, im new to blender, i managged to model and rig my character but when i move the bones in pose mode the feet are glued together by some force. when i move a my left foot
the mesh of the right foot moves along. ive tried to find a simillar topic here but couldnt. please help me. and thankyou.

i atached the image of the problem


I’d guess you have the bone of one foot influencing the other foot, using envelopes or weight painting?

What bartje said.

You can turn off the bone envelopes in the object’s armature modifier. But then you’d have to assign all the weights manually.