Hi, everyone. I’m new to blender and I have a slight problem with the mirror modifier…
I just add a cube and remove the half of it. I then use the mirror modifier with clipping, merge limit at 0.0010 and at x axis. This will create the other side of the cube and at the same time if I do any editing on the org side, the mirror side will also symmetrical to it.
However, when I go to object panel and switch to particle, I set it to hair and increasing my normal value…the hair will just only appear on the mirrored side of the cube, not the entire cube itself…I have tried looking into forum, google and youtube but without any results…
Hopefully some kind soul can tell me what is the steps or buttons that I missed…