I think this is some sort of noob problem, which I haven’t learnt to solve.
If got a lighting problem. In the file attached my light source is a sun. For I didn’t want pitchblack in shadowy spots I changed the shadow color to some sort of grey.
If you open the file you’ll that the sort of table in there is has a quite nice shadow on the floor, but the downpart of the table, self-shadowed, is completely black.
How can I lighten it up?
Is there any better solution than putting up more light source with complicated settings in different spots?
Thanks for any help =)
glas.blend (252 KB)