Problem with "Pack into .blend file" function.


I’m doing an animation, I’va finish the introduction, and now I want to render it, on a lot of others computers.

To having no problem, to export my scene to others computer for rendering.
I wanted to pack all my introduction scene into one .blend file. (with materials/mesh/lamps…)
But it does nothings.

In my scene all objets are linked. There are attache to an armature. With the armature I’ve made “make proxy”. So i can transform all objets.

I’ve tried to “make proxy” to the others objets, however just after they have some other scaling/position/rotation…

Do you have an answer to my problem ?

Thank you very much ! (and sorry for my english)