I’m trying to create a simple pinball game (the layout is as seen in the attached screenshot). I’m new to blender physics and game engine, so I’m using just the basic commands found in the logic panel.
So far, I’ve been able to set up the objects, and interactively control the plungers and flippers. However, the boundaries of the table seem to not work sometimes. The ball goes flying outside of the table (as seen in screenshot) through the walls, as if there is no obstacle.
Can someone help with this pls??