Problem with pistons

im working on a mechanical spider. i have the first leg working perfectly, but when i duplicate it and rotate it for the next leg, the pistons rotate away from the body, like this:
(Fine)
http://img78.photobucket.com/albums/v321/orion119net/prob1.jpg
(Wierd)
http://img78.photobucket.com/albums/v321/orion119net/prob2.jpg

does anybody know how to stop this?
thanks in advance!

Orion

Parenting and tracking interaction is very tricky,

Try to play with ‘PowerTrack’ button

try to use constraint track and not regular track

try to keep al z axis of all items upward

Stefano

ok thanks! :smiley:

EDIT: i did what you said, it works now, thanks!

Christopher Columbus did not need directions, and neither do I

???
:stuck_out_tongue:

Everyone needs guidance sometimes, it’s a flawed philosophy and you just proved it.

Not that my sig is entirely devoid of hypocricy.