Hey guys,
I’m trying to render a laser-etching animation, where the laser just changes the color of a material it comes in contact with.
I set up the animation + dynamic paint using an image sequence.
Although my animation works perfectly in the rendered viewport (i can see the paintmap changing the material of the canvas), when I actually render the animation or a single frame, the canvas remains the same.
Does anyone have any ideas on what the problem is?
Thanks