I’m messing around with UPBGE and making a little game, and I’ve come across a problem. When the player touches an item, I want the mesh of the character to be replaced. It does this, but the collision does not change with the mesh. I have both Phys and Gfx selected to be replaced, but yet it still does not change.
Here’s the .blend file: MarioGame.blend (824.1 KB)