At the beginning I want to say that I am a totaly neewbie and I’m learning to work in Blender from the tutorials. I have a problem with my model in sculpting mode.
This is how it looks like on 8th subdivision level.
And this is how it looks like on the 7th subdivision level. From the couriosity I clicked on the 8th level and saved project. Now I figured out that I can’t go back without this issue. Before on the 7th level it looked fine. If there is any possibility to go back to the 7th level? This 1 level difference makes 2mln polygons so I will be grateful for any help because my pc can’t make it with so many polygons. I want to make my project in low poly. After that it will be reptology stage. During reptology this issue will be annoying? If no, maybe I should hide the hair layer and continue and with low poly it will disapear?
EDIT: And one more question about sculpting. What looks like the best (and easiest?) workflow? Is the multiresolution and subdivisions are better than dyntopo or this second option is better? Mine tutorial is about this first option but it is quite old.