Not sure if this is in the right bit or not…
I’m trying to do some character modelling and having issues with the knees… don’t have a clue what I’ve done…
This is what they looked like… what I had was up to the top of the knee… I created another cylinder and did the calf then attached faces and put an edge loop in to connect them… this is what they look like subsurfed… no idea what has happened!!!
any clues as to how to sort this?? I went through and checked normals and that there was no extra verts in it…