I’ve a very simple scene:
- Layer 1: Sun1 + Cylinder casting a soft shadow on a wall
- Layer 2: Sun2 + group of cubes
If I render only Layer 1 I obtain a soft shadow -> OK
If I render Layer 1 + Layer 2, the shadow becomes sharp, and I don’t want it. I want the shadow to remain smooth. The two Sun are identical (both to cast smooth shadows), and moreover I have set ‘This layer only’ for the Sun in Layer 2 (Sun2), but this doesn’t fix the problem. The Sun in layer 2 keeps on modifying the shadow of the cylinder in Layer 1.
Here the .blend
050 – test non buono–2-.blend (1.41 MB)