Hey everyone! I’ve got a problem again!
I’ve got a actor in my game, two planes which are used as text and an object (a sphere) which can be picked up by the actor!
One of the planes is set to “int”, so the value(number) of it can be changed.
The other one is set to normal text, i believe it’s “string”.
Both planes have the property Text (or else the text won’t be shown right?)
Now comes the problem - when my actor collides with the sphere i want the value of the int to raise by 5! I’ve tryed creating a collision sensor on the sphere connected to an property actuator! But it doesn’t work! I guess cause both planes have the property “Text”! Can anyone help, please??
I’d be so glad if someone could! Thanks 4 reading!