I got another problem with the camera. When I press F12 the camera turns black. I dont know how to solve this problem. I added some light but it wont work. What did i wrong? If you need a picture of the problem feel free to ask.
@Atom: I agree, very annoying site :mad:. There’s a tiny little link to brontes’s file hidden at the very bottom.
@brontes: I’m still trying to figure out what’s going on with your file. I cleaned up some unused uv textures and vertex colors, that didn’t help. I’m trying to understand your materials, right now suspect it’s related to transparency somehow. If I may say so, the file is a mess!
The problem was with your light. Not sure what went wrong with it. I deleted the light and added a new one. Attached is the updated .blend
What the other forum members meant when they said your file is screwed up is that you have a lot of doubled vertices and a lot of overlapping geometry.
Same here, 2.53 r30581. I replaced the light again and it didn’t seem to change anything.
Edit: As loopduplicate said, a lot of the problem seems to be in the modeling/topology. For example the face normals are pointing in random directions. Sometimes this happens when you do a lot of scaling and extruding of vertices from a plane. Some of that can be corrected by removing doubles, then using Ctrl-A in object mode to ‘Apply Scale.’ However you might be better off starting over with this model, now that you have the practice after being through it once.