I’m modeling with Blender for nearly one year, and i’d like to now some things about the Game engine now. Well I worked with one or two tutorials but I couldnt find something about creating a simple Frst Person Game, like a House where you can Move around. I finished a tutorial about creating a game with a ball using the things in the Logic Panel but My Camera is always rolling when i press one Key. How can I make it move like a Person(straight, not rolling around) ?
Hi Brothers Keeper. I think I can answer both of your questions. To keep the camera from rolling, you need to use vertex parenting. I have a tutorial on the subject on my website: http://www.blendenzo.com/tutVertexParenting.html
I explain it there. You will need to understand how to use Python scripts in the Game Engine. If you don’t know how to do that yet, read this tutorial by Doc Holiday (auf Deutsch) or this one by Social (in English).
If making a first person walkthrough by yourself seems too confusing, you can just use Social’s FPS Template. Just take out the gun and replace the warehouse in the Template with your house.
Remember that this is a Game Engine, so it important to keep your polygon count low. Many people who have used Blender before but have never used a game engine try to make games with 90,000 faces. You cannot do that with the Blender Game Engine. Try to keep your game under 20,000 faces (though there is no real set maximum number, since it depends on many factors).