Some of you know that I like very much AVK and RVK, and I have been happy to find the SHAPE function in Blender 2.40 Alpha 1, which is more handy, but I have discovered a problem in the Alpha 2 version:
When I load a model animated by AVK, (model previously made with 2.37a, or model created in 2.40 Alpha 1 or in Alpha 2 as well), when I want to play the animation, nothing happens.
Each key is present and can be selected one by one, and makes the model deform normally, but the keys are not interpolated for the animation.
In 2.40 Alpha 1, I select the basis key, and disable relative, and the animation runs normally accordingly to the Ipo curve drawn for the basis Key.
Did you notice this behaviour?