I very rarely ask for help people on forum, but I get a annoying problem with rigging. I have a mesh and a rig.
When I try to use Ctr + P and choose “With Automatic Weights”, I get strange mesh deformation.
When I delete vertex group, all come back to a normal state, so it’s problem with vertex group. But I can’t parent mesh and rig. Earlier, I did not have problems with this model and armature.
Please tell me what’s going on.