Hello,
I will make it abundantly clear first of all that I am a complete novice when it comes to Blender, in fact I have only been using it for a couple of days. I aim to use my models in the Oblivion game, so I’m working with meshes and importing/exporting the .nif file format.
After editing the mesh of an existing model quite considerably, I have come up with something I like the look of:
http://img526.imageshack.us/img526/9176/swordobjectpp2.jpg
So I go to UV map it so I can get on the way to texturing. My aim is to have both sides of the blade overlapping (as they will use the same texture both sides) and with a bit of effort I manage this. As you can see when I’m using the faceselecting, the blade is a different colour to the hilt/handle/pommel, which is odd but at the time it didn’t bother me:
http://img523.imageshack.us/img523/4136/uv…tcolourswl3.jpg
After mapping my blade, I start work on the hilt, specifically wanting to map the curved peice that runs up part of the blade. My aim was to have both sides overlap as again, I was planning to use the same texture both sides. However, things go terribly and perhaps this blackness is creating all sorts of problems, because when I select a face from the area I want to map, the UV editor goes haywire and zooms me right out:
http://img267.imageshack.us/img267/4761/zoomedoutwhyjy9.jpg
After zooming back in, the grid is gone and it’s just black everywhere:
http://img523.imageshack.us/img523/6319/zo…lackgriddy1.jpg
I really don’t know why but like I say, I have no experience with Blender at all. All I can think of is that to make the blade, I created a new object (started off as a plane, extruded it etc into a blade) and then merged it with the handle. I made sure all the normals were pointing out.
So if anyone can cure my problem and give me some tips/advice when it comes to UV mapping, I’d be very greatful. I didn’t think it would be particulalry hard, just selecting the faces to unwrap and organising them on the grid. But apparently its much more tricky than I was expecting!
