I’m working on my project for the blenderguru contest.
So much is done yet.
But now I have a problem. I know, I’m not so good at texturing at all but normally I solve my problems.
But in this way I’m totally irritataded. I think this shouldn’t happen.
So the history:
- modeled the book
- apply scale
- marked seams
- uv unwrapping
- adjusted the uv mesh
- exported the uv layout
- made a texture with gimp, saved as png and jpg
- made a material, selected UV as mapping and the file as texture
And now… on the left in the uv mapper it looks great…
…but on the right it doesn’t fit
Everything in 2.62 and cycles.
What do I make wrong? Does someone know?