I’m new to Voodoo, but not new to Blender, and here is my problem.
I have a video I shot that is 405 frames long.
I track it in Voodoo, and it seems to be doing its job correctly, but when I import the file into Blender, the points created in Voodoo are splattered all over the place without any perceptible pattern, and when the animation is played, the camera jumps all over the place, jumping, twisting and turning…jumping around like a Mexican jumping bean.
If I break that same shot down into shorter lengths, for example 135 frames, and without changing any other parameters, I import those results into Blender, then it seems to work just fine.
I’ve seen many examples of much longer shots that I am attemping in tutorials and on youtube.
Any possible ideas??
One thing I just thought of as I was typing this is perhaps incompatibility with the version of Blender that I am using…2.49?
Thank you for your help!