Problematic Rig

Hi Guys, I was hoping someone might take pity on me and have a look at my rig.

I’ve built a stretchy arm rig based on ManCandy. The problem is that when I try and animate the rig, the hands lag behind and create all sorts of headaches. You can see what I mean when you grab the root bone and move the rig around, the hands are a little laggy and if you right click they stop at some arbitrary point until you refresh the scene (by panning or rotating etc).

I THINK it may be a problem with the way I have parented the bones, but I’ve lost count of the hours I have spent looking for a solution.

Thanks for your help!


I had some problems attaching the file. I hope this works!


problematic rig.blend (397 KB)