So I’m new to all this and I’ve gotten to the point where I can get the water to flow except it wont flow into the glass. for some reason it hits the top and flows off the edge,
…
try changing the collision to mesh instead of convex hull.
Can you advise what options those are under? I’ve looked at Fluid Domains, Obstacles, Fluids and Inflows, i cant find any such options in their physics tabs. I was going to suggest the OP increase the Fluid Domain resolution setting to provide more accuracy.
forget NFP Digital comment, fluid obstacle doesn’t have this settings…
Set Glass to Fluid - Obstacle and set Volume initialization to shell. Note: the fluid probably will go through the glass mesh, either make glass thicker or increase fluid resolution…