Hello!
I’ve been trying to export an animated character I made as an FBX file. When the character is exported without the armature, it turns out fine. When I include the armature, it exports weirdly. If I import it back into Blender, it works fine, but when I view it in any other program, it shows just one part of the model. Here’s the .blend file if you want to take a look: https://drive.google.com/file/d/1sAIkMeUJEumnP2rihn2ixUYkgsotcWOC/view?
(Tiny image due to only 1 embedded media allowed for new users)
View full size ones at Problems Exporting Animation as FBX : blenderhelp (reddit.com)
Edit: Now it crashes whenever I even export a file
Also updated dead link [Not sure why it’s so big - help reducing size would be appreciated]