Hello to all. Well, I’m creating a character for some tests … And I’m having trouble moving parts of the body, especially the arm … I have looked at “Weigth Paint”, but is not helping much.
you have way more bones than you need for this model and none of them seem to be in the model properly. and why do some of your bones look stretched? i didn’t know you could even stretch octahedral bones
delete it all and start over. use a single bone for the head, lose the shoulder bones. you only need one set of finger bones and the thumb bones. spine and pelvis can be ditched the only extra bones needed are the eye bones.