About the Cloud Generator and volumetric materials, how to set up different kinds of clouds together and not having these strange things happening with the domain bounding boxes when rendering? I tried in a lot of different ways, but nothing worked. I guess it has to do with the technics of rendering volumetric and point clouds I don’t know.
My scene at frame 101 (two cloud systems - 3 crosses and a hill):
The same frame 101 rendered:
The following image I tried to get from a single render, but due to this problem, I rendered each cloud once and then I mixed them in photoshop in post:
But now I’m going to make a video without rendering it 4 times
How to solve this problem?