Hi everyone, I’ve just started using Blender the past couple of days. Even though it’s overwhelming at times, the learning process is smooth sailing. However, I’m stuck on a problem now. I’m trying to model a Les Paul guitar; I’ve got the body shape done, but when I try to apply subsurfing to smooth it out, the bottom half looks wacky. Here’s what I mean:
That’s the body without subsurfing.
That’s the body with subsurfing (the render level is 4).
That’s the body’s polygons, thought it might help with diagnosing the problem.