Problems to build Blender / OSX 10.6

Hi,

I’m just starting to build my own Blender on OSX 10.6. I could build one, some weeks ago but now I can’t, I always have some errors. The sources and libs are updated, XCode too, and I’m using this page as a reference.
With the CMake method, I have this error when I configure:

CMake Error at source/blender/CMakeLists.txt:91 (add_subdirectory):
  add_subdirectory given source "exporter" which is not an existing
  directory.
Blender Skipping: (bf_collada;extern_redcode;vb_mesh_exporter)
Configuring incomplete, errors occurred!

With the Scons method, I have a full list of errors.

Thanks for your help.

Having the same problem using Scons, (numerous errors).
Haven’t tried CMake yet.
Just wondering if anyone is still able to build with these versions?

OSX 10.6.8
Xcode 3.2.6

Update:
Successful build. just had to turn off OpenAL in user-config.py
Anyone know why color management is turned off by default? Seems to build ok with it on.
Maybe the CMS switch in user-config.py is non-critical ?