I’m new to the composition in blender 2.6, and now I have a video with corresponding tracking tracks, and a set-up (approximately, this is just a test) on a video window. The boy originally reacts to something behind him, and part of his body should “cover” the area of the plane made in blender. In short, I want the boy to mask partially covering the plane.
After many experiments, of which I have learned “something” the composer of nodes (and that I continue to learn), I thought I found the solution to masking. My last problem is these vertices that appear on the map:
See those vertices near the cursor??? I’ve been thinking about it for two days and also internet browsing for some suggestions. Yes, I’m still very noob to the composer of nodes and some other things, but here I attached the blend (this file is not the same, as I had weird problems to package the file, I hope this will serve:
ExampleMaskNoob.blend (972 KB)
If the images in the video sequence does not appear in the file, at least you can see that the corners are still very visible doing a render. The HD video is not full HD, but what interests me is to eliminate these heinous only vertices of sight.
Because, if possible, might I eliminate visually render those vertices???
(Note: If my English is weird, it’s because I do not speak English, I’m Chilean, sorry)