Problems with "calculate alpha" effect!


(TheSkelet) #1

Ok… I’w added a texture, tu use it with “calculate alpha” effect…
Whet I’w tryed to switch material to Z-buffer transpearent, and decrais alpha, object started to shine thrue the halo light, you can see sample on
www.datorklubs.lv/~eriks/files/shit.jpg :o


(hannibar) #2

Try rendering with the unified renderer. That might help. (go to the renderbuttons and in the right down corner you’ll see a button called ‘unified’)


(TheSkelet) #3

Ok!!1 It work’s ! Thank you, you realy help me…


(hannibar) #4

Np