Hi I’m pretty new to blender and 3d programs in general, so if you post help could you make it simple and clear.
Basically i have a terrain mesh, and its non-manifold. So rather than spend hours trying to fix it i thought it would be a great idea to create a height map and use that to recreate the mesh. The problem is that after following this tutorial (link not provided due to posting restrictions) when i click to render i only get a solid grey image.
I tried the tutorial example file and had no problems with it.
So would this be an issue with the mesh being non-manifold ?
Any help would be great, THX