Problems with Green Button renderfarm

Hello everybody,

currently I´m optimizing several scenes to be rendered with the green button renderfarm. Unfortunately there are some errors that occur, concerning the libraries. I´ve copied the e-mail so you can see what went wrong:


this job is giving errors in the logs e.g.

Unknown fileformat
terminate called after throwing an instance of ‘Iex::InputExc’
what(): Error reading pixel data from image file “/tmp/tmpqJxl0x.blend_Scene4.exr”. Tile (0, 0, 0, 0) is missing.
Compiled with Python version 2.4.4.
Checking for installed Python… got it!
read library: lib /Users/christianklassen/Desktop/blender-2.48/Energyball-Scene.blend
read library: lib /Users/christianklassen/Desktop/blender-2.48/Energyball-Scene.blend
ERROR: can’t find lib /Users/christianklassen/Desktop/blender-2.48/Energyball-Scene.blend
LIB ERROR: can’t find TEI.pewter-b.jpg
LIB ERROR: can’t find IMpewter-b.jpg

and then sometime later some frames are terminated.

Looks like missing libraries, and also some possible issues with the temporary .exr files that are used for the node-based compositing - other jobs have run fine with the node based comping so i’m not 100% sure whats going on here, however the missing library will probably cause elements to be omitted from the scene. Green Button doesnt support blender libraries yet."

Prease, can anyone tell me how I could get this to work correctly? I really have no idea how to handle with libraries and if I just have to pack all the external data into the blend-file agein, because it already is packed.

Thanks for sharing,