Povanim is working well now and actually it’s very convenient. But I’ve some probs to handle uv-mapping. While the uv-mapping itself is okay, the colors are very ugly and grey. I have no idea why this happens.
Here is an example POV-Ray - Blender:
And this is another example with gamma correction:
As you can see, the color of the book is realy bad.
Who can help?
Thanks & regards,