Problems with PovAnim uv-mapping


(Xtra) #1

Hi!

Povanim is working well now and actually it’s very convenient. But I’ve some probs to handle uv-mapping. While the uv-mapping itself is okay, the colors are very ugly and grey. I have no idea why this happens.
Here is an example POV-Ray - Blender:

http://320002096658-0001.bei.t-online.de/example.jpg

And this is another example with gamma correction:

http://320002096658-0001.bei.t-online.de/example2.jpg

As you can see, the color of the book is realy bad.

Who can help?

Thanks & regards,
Xtra


(jms) #2

If this mesh uses a material, you can try to push the “Only Shadow”
button before the export.