Problems with PovAnim uv-mapping

(Xtra) #1


Povanim is working well now and actually it’s very convenient. But I’ve some probs to handle uv-mapping. While the uv-mapping itself is okay, the colors are very ugly and grey. I have no idea why this happens.
Here is an example POV-Ray - Blender:

And this is another example with gamma correction:

As you can see, the color of the book is realy bad.

Who can help?

Thanks & regards,

(jms) #2

If this mesh uses a material, you can try to push the “Only Shadow”
button before the export.