I am trying to model a T-34 tank. I started with what I though is the hardest part, namely the track.
The track seems to form from little blocks, so I modeled a block…
The best that I could come up with the track chain was this:
That was using an array modifier and a curve modifier following a BezierCircle that I have bended to resemble a track.
Well, as you can see, it is not right: The individual parts of the track are now bending, but the bending should be happening only between the parts as they are rigid.
What is the best way to do this?
Also, an important remark; Even though I tried to model the track part as simply as I could, I still have an enormous amount of vertecies; Even with subserf level of only 1 already 500.000 and I don’t have anything done but the track! I am very new to modelling, but that is much much too many verticies, right? What should I do?
This is the track part:
thanks for your interest!