I am making a jet game, i tried a few fps scripts so I could get the mouse to move the jet, but sagedread’s was easiest to use and mod. I have the jet tracking the cursor witch rotates, and like all the other jet games, added lag. But the problem is that when I start the game,
- The jet flips around when I start
- the jet only tracks on the x and y axis
- the camera, parented to the jet, gets all squashed.I have all my scale and rotation setting applied, but all of it still keeps tripping out! What am I doing wrong?
Here is the .blend:
Attachments
plane game.blend (168 KB)