Hi. I’m new to this site and to blender. I’m learning it and I’m just getting comfortable with it.
So, i followed the better face tutorial and it all worked all right. but now im experimenting with uv mapping and after i do all the procedures and when finally applying the map, the texture appears on the inside of the model. How do i make it appear on the external side of the face?
Thx.
Ctrl-N in Edit mode with all Verts selected will turn Face Normals out.
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thank you very much! that solved it