Problems with Video Texture (Mini-map type) [HELP NEEDED]

Hi guys!!! First of all, let me show the code:


from bge import logic, texture


gameScene = None


for game in logic.getSceneList():
    if game.name == "Scene":
        gameScene = game
        break


mainCam = gameScene.objects["Camera"]


c = logic.getCurrentController()
o = c.owner




material = texture.materialID(o, "IMgame.png")
gamePNG = texture.Texture(o, material)


view = texture.ImageRender(gameScene, mainCam)


gamePNG.view = view


def Map():
    
    gamePNG.refresh(True)

I always seems to get the error of object of None Type doesn’t have a module named “objects”. Also, when I assigned it to a scene, BGE then says that gamePNG doesn’t have the module “view”. What am I doing wrong here? Thanks guys :slight_smile: