Problems with VooDoo

When I click track, it like only tracks a part of it because when I import it in blender it goes for a second and then the camera zooms away and stops dead. Any ideas? When tracking, there are two status bars, and the bottom one normally stops at 14%.

anyone know why?

A lot depends on the shot itself and the parameters you set for VooDoo. Is there a serious image change (e.g a fast pan or camera shake) that might cause the system to lose track of the makers?

Maybe yeah. I recorded out of a game as I wanted to add some 3d text for experimenting, it might have been laggy (not my fault though) and i was pretty fast (replay system only has one speed)

Interesting. Do you mean that you recorded non-real computer-generated imagery and are trying to track that in VooDoo?

hi, i have a similar problem too. unfortunately i have to use the fast/blurry videoclip. can anyone advise or send any links for manual camera tracking? i tried searching but only found other stuff :frowning: