Procedural clouds

Just playing arround with Eevee and nodes to make some procedural clouds using two planes

Clouds quantity and density can be controlled by a color ramp node

Also supports animation

Node setup for cloud material (duplicated with different procedural texture generation for second plane)


can we see the node set up? I could really use something like this.

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Looks fantastic!

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You’ve got some great results using just two planes.

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Sure! I’ve added the node setup for cloud material at the end of the post. I hope this helps :slight_smile: