Procedural Flappy Bird

I recreated flappy bird using only the shader editor, with no modeling/scripting/sculpting/compositing effects or image textures. All animation were driven by a single # frame node.

https://twitter.com/cmzw_/status/1372996790509654018

viewport screenshot:

10 Likes

Not even image textures? You are quite clearly an insane genius!

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This is on another level! I could have never be able to grasp that amount of node. You have successfully turned Blender into a full coding platform!

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Wow, not sure ‘why’ you’d do this, but doesn’t matter…it’s damn impressive!! Nice work

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No sound? Bah, flappy work :crazy_face:
… such kind of black magic must be illegal :wink:

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Thanks! Mostly just want to push myself a little into shader nodes.

Makes sense - way to go