Procedural landscape with texturing. Learnt making this from a tutorial

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Amazing !! :star_struck:
May I ask which tutorial did you follow ?

In any case, keep going ! :grinning_face_with_smiling_eyes:

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Thank you! Here’s the tutorial:

by Wayward Art Company

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The landscape looks really great, but I LOVE that sky and am wondering how you did it. Is it an HDRI, sky addon, or a combination of volumetric clouds and either a sky texture (like nishita) or gradient?

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Thanks for commenting. The sky is simply an image plane set to emission and in render settings, shadow disabled. The subtle shadow over the landscape is created by a hug plane with a noise texture plugged into the alpha. It is blocking the light from a nishita sky texture. I manually positioned the nishita sky to closely resemble the shadows in the clouds from the background image.

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You integrated it into the scene flawlessly.

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I featured you on BlenderNation, have a great weekend!

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Wow! Thank you for this :slight_smile: Great encouragement in these troublesome times!

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