I was looking for a good procedural metal texture, one that looks more real and dirty. But I couldn’t find anything really so I decided to make my own.
Here it is:
What I really want/need is something that looks dirty/grungy, not so rusted though that may come later. Then I plan to UV map paint/decal textures inbetween the procedurals. Which is what the warning stripes in the images are from.
I was hoping for some pointers, surely I can’t be the only one who’s ever messed around with this kinda texture.
I think the stripes on it look good, it gives a more construction site feel to it.
I made a procedural metal texture before it’s quite simple to get nice results, I wont show a pic though without your agreement as this is your thread.
No, by all means go ahead. I posted this in an effort to learn from others.
Would be interested in your settings as well if you feel like sharing. I will have to post my own, was trying to use a spec ramp on this but not sure if it is needed really.