Please somebody help me before I hang myself.
I am trying to change the scale of a (slightly modified) procedural oak texture (.blend attached.)
It appears that whatever sizes I change the XYZ values to, nothing changes. I want to make the texture smaller on the wooden board mesh, so it appears more detailed.
Actually, I dont understand the XYZ texture scaling anyway - it doesnt appear to make any logical sense but that’s a whole seperate dictionary sized book of pain for another time…
KS14_TEST.blend (291 KB)