Well, not much going on at work today, so I thought I would try my hand at procedural wood. This is the result:
Didn’t turn out too bad I think. Anything look like it needs to be changed?
BgDM
Well, not much going on at work today, so I thought I would try my hand at procedural wood. This is the result:
Didn’t turn out too bad I think. Anything look like it needs to be changed?
BgDM
drool
must
wipe drool
type response…
but…
can’t
:< hypnotic wood :<
typed by the hamburgler himself :Z
The wood texture needs more work, this may take you awhile because wood texture in blender is a pain, don’t mean the finish, its the grain of the wood I’m refering to. Remember a carpertner always goes with the grain.
Yup,
Texture needs not to be continuous on different pieces of wood
Stefano
What is that suppose to mean ?
cant see anything… it’s so dark %|
But i guess it looks like crap nono, just joking, but can
you brighten it a bit up?
cya henrik
What is that suppose to mean ?[/quote]
Means that it looks like a tabled carved in a single piece of wood rather than a table made of different pieces of wood
Stefano
Thanks guys! I know about the grain issues, etc., but that is not going to get changed. I was just playing around with this, cause I have not really done any tries at making wood in Blender with the procedurals. I think I did OK and found out a few things that I can use in the future.
BgDM
If you do decide to change the grain of the wood, I did develop a method of changing the direction, with changing the mapping.