I’ve found procedural grunge and scratch textures very slow at times , even the CG cookie hardwood shader
Once I’ve got the effect I like I have started to bake the defuse textures
Am I doing it wrong or is there another way
How do you use your textures? Are they height maps or just for roughness input? Please share a screenshot of your nodes connected.
I meant to see your nodes/node editor.
Procedural textures can get slow because:
- Generator detail settings are set way too high.
- Lack of specialized optimized generators can require a lot of generators.
- Colored outputs are being used when fac is sufficient. I believe noise texture is faster if using fac.