Procedural textures to bitmaps ??

Is there a way to export procedural textures to bitmaps in blender ?
My problem is to get them work in external renderers with UVW …


That’s called “texture baking” and its a python script…I think it comes bundled with 2.42, but you might need to download it from elsewhere, search the forum. As I recall, calculating the UV’s prior to baking gives better results, but don’t hold me to that.:slight_smile:

(you actually live in Lausanne, Switzerland? wow…very pretty town.)