Procedural textures

This might be silly but how can you save a procedural texture so you can reuse it later on?

By that I mean… lets say you made some tests and you would like to reuse it on another project.

Should I just save the blend file or I should write down the exact parameters of the procedural texture I want to use?

You can just append materials. Maybe you can even link them, but I haven’t tried that yet. So you can click on “File” and choose “Append” or by default press shift+F1 to get the file browser to open for appending things.

Well Im making a separate file dedicated just to procedural textures. Creating ‘samples’ witch I can use in other files.
I guess that’s makes some sence.
Im slowly starting to realize the potential of using procedural for texturing terrain and such.