This is a 100% procedural grungy tile shader, with approximately 200 nodes in total. This was a blast to put together, and I hope you guys like it!
Let me know your thoughts below
The shader is available for free download here:
This is a completely procedural grungy tile shader, made in Blendre using the Cycles Render Engine. The idea of going with procedural, is that everything can be adjusted! You want more cracks? No problem! Want less grunge? You got it! In this shader,...
PRICE: $0+
(More pics in comments)
Here it is on Art Station, with higher res pics.
animelix
(animelix)
September 14, 2017, 9:27am
4
Looks good! i Think i’ll try it out.
How do you change the amount of the glossynes? Do i have to go inside the node-group?
@animelix I’ll be honest, I forgot to set that up… The glosiness has several factors, but a math node set to multiply shoved in there should work just fine…
Wow. That is one crazy setup.
I greatly appreciate the hard work you put in for this.
@OldMan johnson @Kingof Speed Thanks guys!!
bazevedo
(bazevedo)
September 17, 2017, 11:17am
9
Thanks for this! I am really excited to check it out!