Procedural TV Distortion

So I just finished this after messing around for a few days. It’s a way to use textures in blender to create that pixel distortion look that you see in battlefield 3 and some scary movie trailers.

Basically all of this is created with nodes so it’s pretty awesome and the best part is the blend file is small because its all procedural, this also means it can be scaled to fit any resolution without apparent distortion.

Looks great! Can you share your node setup?

Yes I will very soon!